if (typeof(DeviceInfo) != 'object')
    DeviceInfo = {};

/**
 * This represents the PhoneGap API itself, and provides a global namespace for accessing
 * information about the state of PhoneGap.
 * @class
 */
PhoneGap = {
    queue: {
        ready: true,
        commands: [],
        timer: null
    },
    _constructors: []
};

/**
 * Boolean flag indicating if the PhoneGap API is available and initialized.
 */
PhoneGap.available = DeviceInfo.uuid != undefined;

/**
 * Add an initialization function to a queue that ensures it will run and initialize
 * application constructors only once PhoneGap has been initialized.
 * @param {Function} func The function callback you want run once PhoneGap is initialized
 */
PhoneGap.addConstructor = function(func) {
    var state = document.readyState;
    if (state != 'loaded' && state != 'complete')
        PhoneGap._constructors.push(func);
    else
        func();
};
(function() {
    var timer = setInterval(function() {
        var state = document.readyState;
        if (state != 'loaded' && state != 'complete')
            return;
        clearInterval(timer);
        while (PhoneGap._constructors.length > 0) {
            var constructor = PhoneGap._constructors.shift();
            try {
                constructor();
            } catch(e) {
                if (typeof(debug['log']) == 'function')
                    debug.log("Failed to run constructor: " + debug.processMessage(e));
                else
                    alert("Failed to run constructor: " + e.message);
            }
        }
    }, 1);
})();


/**
 * Execute a PhoneGap command in a queued fashion, to ensure commands do not
 * execute with any race conditions, and only run when PhoneGap is ready to
 * recieve them.
 * @param {String} command Command to be run in PhoneGap, e.g. "ClassName.method"
 * @param {String[]} [args] Zero or more arguments to pass to the method
 */
PhoneGap.exec = function() {
    PhoneGap.queue.commands.push(arguments);
    if (PhoneGap.queue.timer == null)
        PhoneGap.queue.timer = setInterval(PhoneGap.run_command, 10);
};
/**
 * Internal function used to dispatch the request to PhoneGap.  This needs to be implemented per-platform to
 * ensure that methods are called on the phone in a way appropriate for that device.
 * @private
 */
PhoneGap.run_command = function() {
};

/**
 * This class contains acceleration information
 * @constructor
 * @param {Number} x The force applied by the device in the x-axis.
 * @param {Number} y The force applied by the device in the y-axis.
 * @param {Number} z The force applied by the device in the z-axis.
 */
function Acceleration(x, y, z) {
	/**
	 * The force applied by the device in the x-axis.
	 */
	this.x = x;
	/**
	 * The force applied by the device in the y-axis.
	 */
	this.y = y;
	/**
	 * The force applied by the device in the z-axis.
	 */
	this.z = z;
	/**
	 * The time that the acceleration was obtained.
	 */
	this.timestamp = new Date().getTime();
}

/**
 * This class specifies the options for requesting acceleration data.
 * @constructor
 */
function AccelerationOptions() {
	/**
	 * The timeout after which if acceleration data cannot be obtained the errorCallback
	 * is called.
	 */
	this.timeout = 10000;
}
/**
 * This class provides access to device accelerometer data.
 * @constructor
 */
function Accelerometer() {
	/**
	 * The last known acceleration.
	 */
	this.lastAcceleration = null;
}

/**
 * Asynchronously aquires the current acceleration.
 * @param {Function} successCallback The function to call when the acceleration
 * data is available
 * @param {Function} errorCallback The function to call when there is an error 
 * getting the acceleration data.
 * @param {AccelerationOptions} options The options for getting the accelerometer data
 * such as timeout.
 */
Accelerometer.prototype.getCurrentAcceleration = function(successCallback, errorCallback, options) {
	// If the acceleration is available then call success
	// If the acceleration is not available then call error
	
	// Created for iPhone, Iphone passes back _accel obj litteral
	if (typeof successCallback == "function") {
		var accel = new Acceleration(_accel.x,_accel.y,_accel.z);
		Accelerometer.lastAcceleration = accel;
		successCallback(accel);
	}
}

/**
 * Asynchronously aquires the acceleration repeatedly at a given interval.
 * @param {Function} successCallback The function to call each time the acceleration
 * data is available
 * @param {Function} errorCallback The function to call when there is an error 
 * getting the acceleration data.
 * @param {AccelerationOptions} options The options for getting the accelerometer data
 * such as timeout.
 */

Accelerometer.prototype.watchAcceleration = function(successCallback, errorCallback, options) {
	this.getCurrentAcceleration(successCallback, errorCallback, options);
	// TODO: add the interval id to a list so we can clear all watches
 	var frequency = (options != undefined)? options.frequency : 10000;
	return setInterval(function() {
		navigator.accelerometer.getCurrentAcceleration(successCallback, errorCallback, options);
	}, frequency);
}

/**
 * Clears the specified accelerometer watch.
 * @param {String} watchId The ID of the watch returned from #watchAcceleration.
 */
Accelerometer.prototype.clearWatch = function(watchId) {
	clearInterval(watchId);
}

PhoneGap.addConstructor(function() {
    if (typeof navigator.accelerometer == "undefined") navigator.accelerometer = new Accelerometer();
});
/**
 * This class provides access to the device camera.
 * @constructor
 */
function Camera() {
	
}

/**
 * 
 * @param {Function} successCallback
 * @param {Function} errorCallback
 * @param {Object} options
 */
Camera.prototype.getPicture = function(successCallback, errorCallback, options) {
	
}

PhoneGap.addConstructor(function() {
    if (typeof navigator.camera == "undefined") navigator.camera = new Camera();
});
/**
 * This class provides access to the device contacts.
 * @constructor
 */
function Contact() {
	this.name = "";
	this.phone = "";
	this.address = "";
}

/**
 * 
 * @param {Object} successCallback
 * @param {Object} errorCallback
 * @param {Object} options
 */
Contact.prototype.get = function(successCallback, errorCallback, options) {
	
}


function ContactManager() {
	// Dummy object to hold array of contacts
	this.contacts = [];
	this.timestap = new Date().getTime();
}

ContactManager.prototype.get = function(successCallback, errorCallback, options) {
	// Interface
}

PhoneGap.addConstructor(function() {
    if (typeof navigator.ContactManager == "undefined") navigator.ContactManager = new ContactManager();
});
/**
 * This class provides access to the debugging console.
 * @constructor
 */
function DebugConsole() {
}

/**
 * Utility function for rendering and indenting strings, or serializing
 * objects to a string capable of being printed to the console.
 * @param {Object|String} message The string or object to convert to an indented string
 * @private
 */
DebugConsole.prototype.processMessage = function(message) {
    if (typeof(message) != 'object') {
        return message;
    } else {
        /**
         * @function
         * @ignore
         */
        function indent(str) {
            return str.replace(/^/mg, "    ");
        }
        /**
         * @function
         * @ignore
         */
        function makeStructured(obj) {
            var str = "";
            for (var i in obj) {
                try {
                    if (typeof(obj[i]) == 'object') {
                        str += i + ":\n" + indent(makeStructured(obj[i])) + "\n";
                    } else {
                        str += i + " = " + indent(String(obj[i])).replace(/^    /, "") + "\n";
                    }
                } catch(e) {
                    str += i + " = EXCEPTION: " + e.message + "\n";
                }
            }
            return str;
        }
        return "Object:\n" + makeStructured(message);
    }
};

/**
 * Print a normal log message to the console
 * @param {Object|String} message Message or object to print to the console
 */
DebugConsole.prototype.log = function(message) {
};

/**
 * Print a warning message to the console
 * @param {Object|String} message Message or object to print to the console
 */
DebugConsole.prototype.warn = function(message) {
};

/**
 * Print an error message to the console
 * @param {Object|String} message Message or object to print to the console
 */
DebugConsole.prototype.error = function(message) {
};

PhoneGap.addConstructor(function() {
    window.debug = new DebugConsole();
});
/**
 * this represents the mobile device, and provides properties for inspecting the model, version, UUID of the
 * phone, etc.
 * @constructor
 */
function Device() {
    this.available = PhoneGap.available;
    this.platform = null;
    this.version  = null;
    this.name     = null;
    this.gap      = null;
    this.uuid     = null;
    try {
        if (window['DroidGap'] != undefined && window.DroidGap.exists()) {
            this.available = true;
            this.isAndroid = true;
            this.uuid = window.DroidGap.getUuid();
            this.gapVersion = window.DroidGap.getVersion();
        } else {          
            this.platform = DeviceInfo.platform;
            this.version  = DeviceInfo.version;
            this.name     = DeviceInfo.name;
            this.gap      = DeviceInfo.gap;
            this.uuid     = DeviceInfo.uuid;
        }
    } catch(e) {
        this.available = false;
    }
}

PhoneGap.addConstructor(function() {
    navigator.device = window.device = new Device();
});
/**
 * This class provides generic read and write access to the mobile device file system.
 */
function File() {
	/**
	 * The data of a file.
	 */
	this.data = "";
	/**
	 * The name of the file.
	 */
	this.name = "";
}

/**
 * Reads a file from the mobile device. This function is asyncronous.
 * @param {String} fileName The name (including the path) to the file on the mobile device. 
 * The file name will likely be device dependant.
 * @param {Function} successCallback The function to call when the file is successfully read.
 * @param {Function} errorCallback The function to call when there is an error reading the file from the device.
 */
File.prototype.read = function(fileName, successCallback, errorCallback) {
	
}

/**
 * Writes a file to the mobile device.
 * @param {File} file The file to write to the device.
 */
File.prototype.write = function(file) {
	
}

PhoneGap.addConstructor(function() {
    if (typeof navigator.file == "undefined") navigator.file = new File();
});
/**
 * This class provides access to device GPS data.
 * @constructor
 */
function Geolocation() {
    /**
     * The last known GPS position.
     */
    this.lastPosition = null;
    this.lastError = null;
    this.callbacks = {
        onLocationChanged: [],
        onError:           []
    };
};

/**
 * Asynchronously aquires the current position.
 * @param {Function} successCallback The function to call when the position
 * data is available
 * @param {Function} errorCallback The function to call when there is an error 
 * getting the position data.
 * @param {PositionOptions} options The options for getting the position data
 * such as timeout.
 */
Geolocation.prototype.getCurrentPosition = function(successCallback, errorCallback, options) {
    var referenceTime = 0;
    if (this.lastPosition)
        referenceTime = this.lastPosition.timeout;
    else
        this.start(options);

    var timeout = 20000;
    var interval = 500;
    if (typeof(options) == 'object' && options.interval)
        interval = options.interval;

    if (typeof(successCallback) != 'function')
        successCallback = function() {};
    if (typeof(errorCallback) != 'function')
        errorCallback = function() {};

    var dis = this;
    var delay = 0;
    var timer = setInterval(function() {
        delay += interval;

        if (typeof(dis.lastPosition) == 'object' && dis.lastPosition.timestamp > referenceTime) {
            successCallback(dis.lastPosition);
            clearInterval(timer);
        } else if (delay >= timeout) {
            errorCallback();
            clearInterval(timer);
        }
    }, interval);
};

/**
 * Asynchronously aquires the position repeatedly at a given interval.
 * @param {Function} successCallback The function to call each time the position
 * data is available
 * @param {Function} errorCallback The function to call when there is an error 
 * getting the position data.
 * @param {PositionOptions} options The options for getting the position data
 * such as timeout and the frequency of the watch.
 */
Geolocation.prototype.watchPosition = function(successCallback, errorCallback, options) {
	// Invoke the appropriate callback with a new Position object every time the implementation 
	// determines that the position of the hosting device has changed. 
	
	this.getCurrentPosition(successCallback, errorCallback, options);
	var frequency = 10000;
        if (typeof(options) == 'object' && options.frequency)
            frequency = options.frequency;
	
	var that = this;
	return setInterval(function() {
		that.getCurrentPosition(successCallback, errorCallback, options);
	}, frequency);
};


/**
 * Clears the specified position watch.
 * @param {String} watchId The ID of the watch returned from #watchPosition.
 */
Geolocation.prototype.clearWatch = function(watchId) {
	clearInterval(watchId);
};

/**
 * Called by the geolocation framework when the current location is found.
 * @param {PositionOptions} position The current position.
 */
Geolocation.prototype.setLocation = function(position) {
    this.lastPosition = position;
    for (var i = 0; i < this.callbacks.onLocationChanged.length; i++) {
        var f = this.callbacks.onLocationChanged.shift();
        f(position);
    }
};

/**
 * Called by the geolocation framework when an error occurs while looking up the current position.
 * @param {String} message The text of the error message.
 */
Geolocation.prototype.setError = function(message) {
    this.lastError = message;
    for (var i = 0; i < this.callbacks.onError.length; i++) {
        var f = this.callbacks.onError.shift();
        f(message);
    }
};

PhoneGap.addConstructor(function() {
    if (typeof navigator.geolocation == "undefined") navigator.geolocation = new Geolocation();
});
/**
 * This class provides access to native mapping applications on the device.
 */
function Map() {
	
}

/**
 * Shows a native map on the device with pins at the given positions.
 * @param {Array} positions
 */
Map.prototype.show = function(positions) {
	
}

PhoneGap.addConstructor(function() {
    if (typeof navigator.map == "undefined") navigator.map = new Map();
});

/**
 * This class provides access to the device media, interfaces to both sound and video
 * @constructor
 */
function Media(src) {
	this.src = src;
}

Media.prototype.play = function() {
}

Media.prototype.pause = function() {
}

Media.prototype.stop = function() {
}


/**
 * This class contains information about any Media errors.
 * @constructor
 */
function MediaError() {
	this.code = null,
	this.message = "";
}

MediaError.MEDIA_ERR_ABORTED 		= 1;
MediaError.MEDIA_ERR_NETWORK 		= 2;
MediaError.MEDIA_ERR_DECODE 		= 3;
MediaError.MEDIA_ERR_NONE_SUPPORTED = 4;


//if (typeof navigator.audio == "undefined") navigator.audio = new Media(src);
/**
 * This class provides access to notifications on the device.
 */
function Notification() {
	
}

/**
 * Open a native alert dialog, with a customizable title and button text.
 * @param {String} message Message to print in the body of the alert
 * @param {String} [title="Alert"] Title of the alert dialog (default: Alert)
 * @param {String} [buttonLabel="OK"] Label of the close button (default: OK)
 */
Notification.prototype.alert = function(message, title, buttonLabel) {
    // Default is to use a browser alert; this will use "index.html" as the title though
    alert(message);
};

/**
 * Start spinning the activity indicator on the statusbar
 */
Notification.prototype.activityStart = function() {
};

/**
 * Stop spinning the activity indicator on the statusbar, if it's currently spinning
 */
Notification.prototype.activityStop = function() {
};

/**
 * Causes the device to blink a status LED.
 * @param {Integer} count The number of blinks.
 * @param {String} colour The colour of the light.
 */
Notification.prototype.blink = function(count, colour) {
	
};

/**
 * Causes the device to vibrate.
 * @param {Integer} mills The number of milliseconds to vibrate for.
 */
Notification.prototype.vibrate = function(mills) {
	
};

/**
 * Causes the device to beep.
 * @param {Integer} count The number of beeps.
 * @param {Integer} volume The volume of the beep.
 */
Notification.prototype.beep = function(count, volume) {
	
};

// TODO: of course on Blackberry and Android there notifications in the UI as well

PhoneGap.addConstructor(function() {
    if (typeof navigator.notification == "undefined") navigator.notification = new Notification();
});

/**
 * This class provides access to the device orientation.
 * @constructor
 */
function Orientation() {
	/**
	 * The current orientation, or null if the orientation hasn't changed yet.
	 */
	this.currentOrientation = null;
}

/**
 * Set the current orientation of the phone.  This is called from the device automatically.
 * 
 * When the orientation is changed, the DOMEvent \c orientationChanged is dispatched against
 * the document element.  The event has the property \c orientation which can be used to retrieve
 * the device's current orientation, in addition to the \c Orientation.currentOrientation class property.
 *
 * @param {Number} orientation The orientation to be set
 */
Orientation.prototype.setOrientation = function(orientation) {
    Orientation.currentOrientation = orientation;
    var e = document.createEvent('Events');
    e.initEvent('orientationChanged', 'false', 'false');
    e.orientation = orientation;
    document.dispatchEvent(e);
};

/**
 * Asynchronously aquires the current orientation.
 * @param {Function} successCallback The function to call when the orientation
 * is known.
 * @param {Function} errorCallback The function to call when there is an error 
 * getting the orientation.
 */
Orientation.prototype.getCurrentOrientation = function(successCallback, errorCallback) {
	// If the position is available then call success
	// If the position is not available then call error
};

/**
 * Asynchronously aquires the orientation repeatedly at a given interval.
 * @param {Function} successCallback The function to call each time the orientation
 * data is available.
 * @param {Function} errorCallback The function to call when there is an error 
 * getting the orientation data.
 */
Orientation.prototype.watchOrientation = function(successCallback, errorCallback) {
	// Invoke the appropriate callback with a new Position object every time the implementation 
	// determines that the position of the hosting device has changed. 
	this.getCurrentPosition(successCallback, errorCallback);
	return setInterval(function() {
		navigator.orientation.getCurrentOrientation(successCallback, errorCallback);
	}, 10000);
};

/**
 * Clears the specified orientation watch.
 * @param {String} watchId The ID of the watch returned from #watchOrientation.
 */
Orientation.prototype.clearWatch = function(watchId) {
	clearInterval(watchId);
};

PhoneGap.addConstructor(function() {
    if (typeof navigator.orientation == "undefined") navigator.orientation = new Orientation();
});
/**
 * This class contains position information.
 * @param {Object} lat
 * @param {Object} lng
 * @param {Object} acc
 * @param {Object} alt
 * @param {Object} altacc
 * @param {Object} head
 * @param {Object} vel
 * @constructor
 */
function Position(lat, lng, acc, alt, altacc, head, vel) {
	/**
	 * The latitude of the position.
	 */
	this.latitude = lat;
	/**
	 * The longitude of the position,
	 */
	this.longitude = lng;
	/**
	 * The accuracy of the position.
	 */
	this.accuracy = acc;
	/**
	 * The altitude of the position.
	 */
	this.altitude = alt;
	/**
	 * The altitude accuracy of the position.
	 */
	this.altitudeAccuracy = altacc;
	/**
	 * The direction the device is moving at the position.
	 */
	this.heading = head;
	/**
	 * The velocity with which the device is moving at the position.
	 */
	this.velocity = vel;
	/**
	 * The time that the position was obtained.
	 */
	this.timestamp = new Date().getTime();
}

/**
 * This class specifies the options for requesting position data.
 * @constructor
 */
function PositionOptions() {
	/**
	 * Specifies the desired position accuracy.
	 */
	this.enableHighAccuracy = true;
	/**
	 * The timeout after which if position data cannot be obtained the errorCallback
	 * is called.
	 */
	this.timeout = 10000;
}

/**
 * This class contains information about any GSP errors.
 * @constructor
 */
function PositionError() {
	this.code = null;
	this.message = "";
}

PositionError.UNKNOWN_ERROR = 0;
PositionError.PERMISSION_DENIED = 1;
PositionError.POSITION_UNAVAILABLE = 2;
PositionError.TIMEOUT = 3;
/**
 * This class provides access to the device SMS functionality.
 * @constructor
 */
function Sms() {

}

/**
 * Sends an SMS message.
 * @param {Integer} number The phone number to send the message to.
 * @param {String} message The contents of the SMS message to send.
 * @param {Function} successCallback The function to call when the SMS message is sent.
 * @param {Function} errorCallback The function to call when there is an error sending the SMS message.
 * @param {PositionOptions} options The options for accessing the GPS location such as timeout and accuracy.
 */
Sms.prototype.send = function(number, message, successCallback, errorCallback, options) {
	
}

PhoneGap.addConstructor(function() {
    if (typeof navigator.sms == "undefined") navigator.sms = new Sms();
});
/**
 * This class provides access to the telephony features of the device.
 * @constructor
 */
function Telephony() {
	
}

/**
 * Calls the specifed number.
 * @param {Integer} number The number to be called.
 */
Telephony.prototype.call = function(number) {
	
}

PhoneGap.addConstructor(function() {
    if (typeof navigator.telephony == "undefined") navigator.telephony = new Telephony();
});
/**
 * This class exposes mobile phone interface controls to JavaScript, such as
 * native tab and tool bars, etc.
 * @constructor
 */
function UIControls() {
    this.tabBarTag = 0;
    this.tabBarCallbacks = {};
}

/**
 * Create a native tab bar that can have tab buttons added to it which can respond to events.
 */
UIControls.prototype.createTabBar = function() {};

/**
 * Show a tab bar.  The tab bar has to be created first.
 * @param {Object} [options] Options indicating how the tab bar should be shown:
 * - \c height integer indicating the height of the tab bar (default: \c 49)
 * - \c position specifies whether the tab bar will be placed at the \c top or \c bottom of the screen (default: \c bottom)
 */
UIControls.prototype.showTabBar = function(options) {};

/**
 * Hide a tab bar.  The tab bar has to be created first.
 */
UIControls.prototype.hideTabBar = function(animate) {};

/**
 * Create a new tab bar item for use on a previously created tab bar.  Use ::showTabBarItems to show the new item on the tab bar.
 *
 * If the supplied image name is one of the labels listed below, then this method will construct a tab button
 * using the standard system buttons.  Note that if you use one of the system images, that the \c title you supply will be ignored.
 *
 * <b>Tab Buttons</b>
 *   - tabButton:More
 *   - tabButton:Favorites
 *   - tabButton:Featured
 *   - tabButton:TopRated
 *   - tabButton:Recents
 *   - tabButton:Contacts
 *   - tabButton:History
 *   - tabButton:Bookmarks
 *   - tabButton:Search
 *   - tabButton:Downloads
 *   - tabButton:MostRecent
 *   - tabButton:MostViewed
 * @param {String} name internal name to refer to this tab by
 * @param {String} [title] title text to show on the tab, or null if no text should be shown
 * @param {String} [image] image filename or internal identifier to show, or null if now image should be shown
 * @param {Object} [options] Options for customizing the individual tab item
 *  - \c badge value to display in the optional circular badge on the item; if null or unspecified, the badge will be hidden
 */
UIControls.prototype.createTabBarItem = function(name, label, image, options) {};

/**
 * Update an existing tab bar item to change its badge value.
 * @param {String} name internal name used to represent this item when it was created
 * @param {Object} options Options for customizing the individual tab item
 *  - \c badge value to display in the optional circular badge on the item; if null or unspecified, the badge will be hidden
 */
UIControls.prototype.updateTabBarItem = function(name, options) {};

/**
 * Show previously created items on the tab bar
 * @param {String} arguments... the item names to be shown
 * @param {Object} [options] dictionary of options, notable options including:
 *  - \c animate indicates that the items should animate onto the tab bar
 * @see createTabBarItem
 * @see createTabBar
 */
UIControls.prototype.showTabBarItems = function(tabs, options) {};

/**
 * Manually select an individual tab bar item, or nil for deselecting a currently selected tab bar item.
 * @param {String} tabName the name of the tab to select, or null if all tabs should be deselected
 * @see createTabBarItem
 * @see showTabBarItems
 */
UIControls.prototype.selectTabBarItem = function(tab) {};

/**
 * Function called when a tab bar item has been selected.
 * @param {Number} tag the tag number for the item that has been selected
 */
UIControls.prototype.tabBarItemSelected = function(tag) {
    if (typeof(this.tabBarCallbacks[tag]) == 'function')
        this.tabBarCallbacks[tag]();
};

/**
 * Create a toolbar.
 */
UIControls.prototype.createToolBar = function() {};

/**
 * Function called when a tab bar item has been selected.
 * @param {String} title the title to set within the toolbar
 */
UIControls.prototype.setToolBarTitle = function(title) {};

PhoneGap.addConstructor(function() {
    window.uicontrols = new UIControls();
});
Accelerometer.prototype.getCurrentAcceleration = function(successCallback, errorCallback, options) {
	if (typeof successCallback == "function") {
		var accel = new Acceleration(_accel.x,_accel.y,_accel.z);
		Accelerometer.lastAcceleration = accel;
		successCallback(accel);
	} 	
}	
// --- BjV Additions for 360/iDev
Bonjour = function() {
}

Bonjour.prototype.port = 0;
Bonjour.prototype.start = function(name) {
	PhoneGap.exec("Bonjour.start");
}
Bonjour.prototype.stop = function() {
	PhoneGap.exec("Bonjour.stop");
}
Bonjour.prototype.delegate = null;
ContactManager.prototype.get = function(successCallback, errorCallback, options) {
	PhoneGap.exec("Contacts.get");
	if (typeof successCallback == "function") {
		for (var i = 0;i<_contacts.length;i++) {
			var con = new Contact();
			con.name = _contacts[i].name;
			con.phone = _contacts[i].phone;		
			this.contacts.push(con);
		}
		successCallback(this);
		
	}
}

DebugConsole.prototype.log = function(message) {
    if (PhoneGap.available)
        PhoneGap.exec('DebugConsole.log',
            this.processMessage(message),
            { logLevel: 'INFO' }
        );
    else
        console.log(message);
};
DebugConsole.prototype.warn = function(message) {
    if (PhoneGap.available)
        PhoneGap.exec('DebugConsole.log',
            this.processMessage(message),
            { logLevel: 'WARN' }
        );
    else
        console.error(message);
};
DebugConsole.prototype.error = function(message) {
    if (PhoneGap.available)
        PhoneGap.exec('DebugConsole.log',
            this.processMessage(message),
            { logLevel: 'ERROR' }
        );
    else
        console.error(message);
};
Geolocation.prototype.start = function(args) {
    PhoneGap.exec("Location.start", args);
};

Geolocation.prototype.stop = function() {
    PhoneGap.exec("Location.stop");
};
/**
 * Media/Audio override.
 *
 */

Media.prototype.play = function() {
	if (this.src != null) {
		PhoneGap.exec("Sound.play", this.src);
	}
}
Notification.prototype.vibrate = function(mills) {
	PhoneGap.exec("Notification.vibrate");
};

Notification.prototype.beep = function(count, volume) {
	// No Volume yet for the iphone interface
	// We can use a canned beep sound and call that
	new Media('beep.wav').play();
};

Notification.prototype.alert = function(message, title, buttonLabel) {
    var options = {};
    if (title) options.title = title;
    if (buttonLabel) options.buttonLabel = buttonLabel;

    if (PhoneGap.available)
        PhoneGap.exec('Notification.alert', message, options);
    else
        alert(message);
};

Notification.prototype.activityStart = function() {
    PhoneGap.exec("Notification.activityStart");
};
Notification.prototype.activityStop = function() {
    PhoneGap.exec("Notification.activityStop");
};
/**
 * Internal function used to dispatch the request to PhoneGap.  It processes the
 * command queue and executes the next command on the list.  If one of the
 * arguments is a JavaScript object, it will be passed on the QueryString of the
 * url, which will be turned into a dictionary on the other end.
 * @private
 */
PhoneGap.run_command = function() {
    if (!PhoneGap.available || !PhoneGap.queue.ready)
        return;

    PhoneGap.queue.ready = false;

    var args = PhoneGap.queue.commands.shift();
    if (PhoneGap.queue.commands.length == 0) {
        clearInterval(PhoneGap.queue.timer);
        PhoneGap.queue.timer = null;
    }

    var uri = [];
    var dict = null;
    for (var i = 1; i < args.length; i++) {
        var arg = args[i];
        if (arg == undefined || arg == null)
            arg = '';
        if (typeof(arg) == 'object')
            dict = arg;
        else
            uri.push(encodeURIComponent(arg));
    }
    var url = "gap://" + args[0] + "/" + uri.join("/");
    if (dict != null) {
        var query_args = [];
        for (var name in dict) {
            if (typeof(name) != 'string')
                continue;
            query_args.push(encodeURIComponent(name) + "=" + encodeURIComponent(dict[name]));
        }
        if (query_args.length > 0)
            url += "?" + query_args.join("&");
    }
    document.location = url;

};
UIControls.prototype.createTabBar = function() {
    PhoneGap.exec("UIControls.createTabBar");
};

UIControls.prototype.showTabBar = function(options) {
    if (!options) options = {};
    PhoneGap.exec("UIControls.showTabBar", options);
};

UIControls.prototype.hideTabBar = function(animate) {
    if (animate == undefined || animate == null)
        animate = true;
    PhoneGap.exec("UIControls.hideTabBar", { animate: animate });
};

UIControls.prototype.createTabBarItem = function(name, label, image, options) {
    var tag = this.tabBarTag++;
    if (options && 'onSelect' in options && typeof(options['onSelect']) == 'function') {
        this.tabBarCallbacks[tag] = options.onSelect;
        delete options.onSelect;
    }
    PhoneGap.exec("UIControls.createTabBarItem", name, label, image, tag, options);
};

UIControls.prototype.updateTabBarItem = function(name, options) {
    if (!options) options = {};
    PhoneGap.exec("UIControls.updateTabBarItem", name, options);
};

UIControls.prototype.showTabBarItems = function() {
    var parameters = [ "UIControls.showTabBarItems" ];
    for (var i = 0; i < arguments.length; i++) {
        parameters.push(arguments[i]);
    }
    PhoneGap.exec.apply(this, parameters);
};

UIControls.prototype.selectTabBarItem = function(tab) {
    PhoneGap.exec("UIControls.selectTabBarItem", tab);
};

UIControls.prototype.createToolBar = function() {
    PhoneGap.exec("UIControls.createToolBar");
};

UIControls.prototype.setToolBarTitle = function(title) {
    PhoneGap.exec("UIControls.setToolBarTitle", title);
};
