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22nd EuroXR 2025: Winterthur, Switzerland
- Despina Michael-Grigoriou
, Gabriel Zachmann
, Regis Kopper
, Sang Ho Yoon
, Stefanie Zollmann
, Patrick Bourdot:
Virtual Reality and Mixed Reality - 22nd EuroXR International Conference, EuroXR 2025, Winterthur, Switzerland, September 3-5, 2025, Proceedings. Lecture Notes in Computer Science 16101, Springer 2026, ISBN 978-3-032-03804-3
Rendering and Streaming
- Nunzio Barone
, Walter Brescia
, Gabriele Santangelo, Antonio Pio Maggio, Ivan Cisternino, Luca De Cicco, Saverio Mascolo:
Seeing Through the Robot's Eyes: Adaptive Point Cloud Streaming for Immersive Teleoperation. 3-21 - Yannis Thomas
, George Xylomenos
:
Ultra-low Latency Point Cloud Streaming in 5G. 22-39 - Jan Bohnerth, Janis Sprenger, Selvakumar Panneer, Björn Browatzki, Anindita Ghosh, Philipp Slusallek:
Evaluating Pose Forecasting for Compensating Network Latency in Full Body Movements. 40-61 - Toshiyuki Amano
, Eiki Kawashima:
Exploring the Virtualization of Real-World Objects Through Spatial Augmented Reality. 62-78
Content Synthesis and Creation
- Jiapeng Chi
, Carsten Neumann, Carolina Cruz-Neira, Dirk Reiners:
A Modular Hybrid Telepresence System Integrating Immersive 360-Degree Video with On-Demand High-Resolution Imaging. 81-103 - Alexandra Plexousaki
, Asterios Leonidis
, Maria Korozi
, Spyridon Tzagkarakis, Constantine Stephanidis
:
XRSynthesizer: Synthesizing Modular XR UI Components for Adaptive, Multi-Context Spatial Interaction. 104-123 - Soumya Agarwal, Jayesh S. Pillai
:
Navigating Narratives: A Typology of Way-Finding Strategies for VR Storytelling. 124-138 - Sara Romano
, Luana Marangelli
, Enricoandrea Laviola
, Michele Gattullo
:
Guidelines for Biophilic Design in Immersive Virtual Reality Workspaces: A Spatial Approach. 139-154 - Mohammad MohammadAmini, Ali Hajqani, Mohammad Hasan Bahari, Davood Fanaei Sheikholeslami, Ali Mazaheri, Mohammad Mohammadi:
SENSO3D: Structured Pipelines for AI-Based 3D Object Detection, Classification, and Texture Generation. 155-166
Human Factors and Perception
- Athina Bosta
, Spyros Vosinakis
:
Assessing the Immersive Experience with Physiological Measures: A Systematic Literature Review. 169-187 - Haruka Murakami, Tetsunari Inamura
:
Almost There: Evaluating the Psychological and Motor Impact of Near-Miss "White Lie" Feedback in Virtual Rehabilitation. 188-199 - Jiayan Zhao
, Xi Zhang, Garmt Dijksterhuis
:
Seeing Cold, Eating Warm: Food Perception in Imaginative Storytelling and Immersive Virtual Reality Winter Contexts. 200-219 - Eoghan Hynes, Bryan Dunphy, Conor Keighrey, Niall Murray, Gareth W. Young, Colm O. Fearghail:
A User Experience Evaluation of Volumetric Capture Within the Performing Arts. 220-239 - Mingjun Li
, Natasha Kholgade Banerjee
, Sean Banerjee
:
Cross-System Virtual Reality (VR) Authentication Using Transformer-Based Trajectory Forecasting. 240-264
Interaction Techniques
- Tim Schneider
, Céline Clavel, Gérard Kubryk, Michèle Gouiffès, Emmanuelle Frenoux, Matthieu Courgeon, Gaële Misiak, Vincent Hulot, Xavier Maitre:
Triggering Immersion in Public Spaces: A Comparative Study of Interactive Digital Art Installations. 267-291 - Michele De Bonis, Bruno Gomes, Huyen Nguyen, Patrick Bourdot:
Point-of-Interest Based Portal Navigation Technique for Virtual Museum Visits. 292-316 - BreAzia Echols, Voicu Popescu
:
Lack of Eye Contact Detection Thresholds-A Two-Alternative Forced Choice Study. 317-330
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