这是indexloc提供的服务,不要输入任何密码
  1. ee3713d [cmake] Upgrade to 3.22 by Corentin Wallez · 2 hours ago upstream/main
  2. 002e975 [cmake] Make DAWN_BUILD_MONOLITHIC_LIB control STATIC vs. SHARED. by Corentin Wallez · 2 hours ago
  3. 20dff14 Roll SwiftShader from a84d1801cf7b to 8802b4ec130b (1 revision) by Dawn Autoroller · 2 hours ago
  4. 3159c8e [cmake] A few fixes to make the !BUILD_SHARED_LIBS work. by Corentin Wallez · 2 hours ago
  5. ccfa5f6 [msl] Enable print builtin via ConvertPrintToLog by James Price · 5 hours ago
  6. 9fe81a5d Revert "Remove dupe dependency: vulkan-deps" by Yuly Novikov · 5 hours ago
  7. eddc1a3 Implement resolve rect on D3D12 by Xu Xing · 7 hours ago
  8. 17455ec [msl] Add transform to replace print with os_log by James Price · 12 hours ago
  9. d3bcb8b [tint] Add string constant by James Price · 12 hours ago
  10. c8fd9a8 Roll ANGLE from f94510ab8d9e to d38531e82fd8 (13 revisions) by Dawn Autoroller · 14 hours ago
  11. 3d2423f Roll DirectX Shader Compiler from d64d34ced89e to 97b5edbc4398 (1 revision) by Dawn Autoroller · 16 hours ago
  12. b98ba05 Workaround for D3D12 BeginRenderPass issue on Intel ACM/ARL by Hao Li · 17 hours ago
  13. 59b62dc [tint] Add string type by James Price · 17 hours ago
  14. fc1536a Remove dupe dependency: vulkan-deps by Jordan · 17 hours ago
  15. 6994ab8 Expose PrimitiveID feature in Dawn by Brandon Jones · 18 hours ago
  16. bbd699c Fix formatting for extension. by dan sinclair · 22 hours ago
  17. b991ae2 [wgsl] Add `print(<expr>)` builtin by James Price · 24 hours ago
  18. 2b4d3bf [wgsl] Add chromium_print language feature by James Price · 24 hours ago
  19. 8797976 Refactor WaitForQueueSerial to eliminate race condition by Le Hoang Quyen · 25 hours ago
  20. fb4d361 [dawn][opengl] Add for binding_array<texture> builtin emulation. by Corentin Wallez · 31 hours ago upstream/chromium/7317 upstream/chromium/7318
  21. bd4731c Add e2e tests for Tier1 read-only storage texture access by shanxing · 33 hours ago
  22. d72fa8b Roll SwiftShader from b347398f5e86 to a84d1801cf7b (1 revision) by Dawn Autoroller · 36 hours ago
  23. 26c4ae9 Roll DirectX Shader Compiler from c78ed99263d4 to d64d34ced89e (1 revision) by Dawn Autoroller · 2 days ago
  24. 008937e Roll ANGLE from 1c245d908ff3 to f94510ab8d9e (5 revisions) by Dawn Autoroller · 2 days ago
  25. b6b32cb Enable TextureFormatsTier1 in Vulkan backend by shanxing · 2 days ago
  26. c9e09c7 Test `ShaderRobustnessPerf` with Integer Range Analysis disabled by Jiawei Shao · 2 days ago
  27. 670d697 Fix issue when calling EndAccess after Destroy by Enrico Galli · 2 days ago
  28. 24b3279 [tint][fuzz] Add --ir to ./tools/run fuzz by Ryan Harrison · 2 days ago
  29. 692f9dc [dawn][opengl] Correctly allocate builtin metadata between stages. by Corentin Wallez · 2 days ago
  30. 39bae4a Roll DirectX Shader Compiler from 5ceaf84f8e03 to c78ed99263d4 (1 revision) by Dawn Autoroller · 2 days ago upstream/chromium/7315 upstream/chromium/7316
  31. a4a67f6 [dawn][native] Simplifies DeviceGuard with DeviceMutex. by Lokbondo Kung · 2 days ago
  32. 1d46eca Roll ANGLE from b98d052511a1 to 1c245d908ff3 (7 revisions) by Dawn Autoroller · 2 days ago upstream/chromium/7314
  33. c4ee15c [dawn] PerfTest for concurrent execution analysis by Peter McNeeley · 3 days ago
  34. 6ac8346 Roll DirectX Shader Compiler from 162bf4ec397e to 5ceaf84f8e03 (2 revisions) by Dawn Autoroller · 3 days ago
  35. bd9596c Add ArrayLengthFromImmediates transform by shaoboyan · 3 days ago upstream/chromium/7313
  36. 155d5aa [tint] Add support for `primitive_id` by dan sinclair · 3 days ago
  37. beaad37 Make AsyncWorkerThreadPool into an actual pool by Brandon Jones · 3 days ago
  38. da32b8e Roll SwiftShader from dbe5742b8639 to b347398f5e86 (3 revisions) by Dawn Autoroller · 3 days ago
  39. d96b05a [ir] Reject non-constructible types for `construct` by James Price · 3 days ago
  40. 2f8f82e Roll ANGLE from 61c609c8e641 to b98d052511a1 (11 revisions) by Dawn Autoroller · 3 days ago
  41. 02e648a Roll Depot Tools from 5cc29c7a2178 to 28358f4020ad (32 revisions) by Dawn Autoroller · 3 days ago
  42. a878479 [dawn][opengl] Add typed integer for GL-specific indices. by Corentin Wallez · 3 days ago
  43. 996ff90 Expectations remove subgroupShuffleXor failures by Peter McNeeley · 3 days ago
  44. 22fc6d3 Lazily load compiler DLLs by Rafael Cintron · 3 days ago
  45. d636ae4 Kotlin: Make WebGPU container class API more Kotlin idiomatic by Jim Blackler · 3 days ago
  46. 6492a99 [tint] Loop Analysis: Support `GreaterThanEqual` operator by Jiawei Shao · 4 days ago
  47. 63c0a94 Roll SwiftShader from 65b2c4777e5f to dbe5742b8639 (1 revision) by Dawn Autoroller · 4 days ago
  48. b25e8f5 [exit-time-destructors] kBenchmarkInputs as no-destructor by Claudio DeSouza · 4 days ago
  49. 5a43f63 [ir] Add IR extension documentation. by dan sinclair · 4 days ago upstream/chromium/7311 upstream/chromium/7312
  50. df8dcf5 Add missing detail for supported compilers, sdk by David Neto · 4 days ago
  51. ecdd3ba [dawn][opengl] Support combined samplers for binding_array by Corentin Wallez · 4 days ago
  52. cd155b7 Roll ANGLE from faf1bb4b3e72 to 61c609c8e641 (1 revision) by Dawn Autoroller · 4 days ago
  53. dcff5d0 [dawn][native] Allow setting default values in DAWN_SERIALIZABLE. by Corentin Wallez · 4 days ago
  54. ee5bd35 Add e2e tests for Tier1 storage texture access by shanxing · 4 days ago
  55. 0f22cc9 Range Analysis: Compute range of built-in call `max` by Jiawei Shao · 5 days ago upstream/chromium/7310
  56. 200b2a6 [tint] Loop Analysis: Support `LessThanEqual` operator by Jiawei Shao · 5 days ago
  57. dc71268 [tint] Run `Robustness` transform before `PreventInfiniteLoops` by Jiawei Shao · 5 days ago
  58. 81512dc Remove stale WebGPU Compat CTS expectations by Expectation File Editor · 6 days ago upstream/chromium/7308 upstream/chromium/7309
  59. 49c0905 Remove stale WebGPU CTS expectations by Expectation File Editor · 6 days ago
  60. bd7104d Roll ANGLE from 41bfed391867 to faf1bb4b3e72 (2 revisions) by Dawn Autoroller · 6 days ago upstream/chromium/7307
  61. 26b0c00 Expectation for mac intel sequoia and a too-many-d3d-devices problem by Kai Ninomiya · 7 days ago upstream/chromium/7306
  62. fc9d1bf [cts] triage intel win i32 remainder CTS failures by David Neto · 7 days ago
  63. 6ead58a Roll third_party/webgpu-cts/ 6185b7a62..5b477670f (10 commits) by Dawn Automated Expectations · 7 days ago upstream/chromium/7305
  64. b9803bb Roll ANGLE from 6a04a50f98ca to 41bfed391867 (1 revision) by Dawn Autoroller · 7 days ago
  65. 3c6c12c Bulk fixing license metadata by Jordan Brown · 7 days ago
  66. 2502261 Roll vulkan-deps from 286b9f0629a4 to 03f51f594fdd (10 revisions) by Dawn Autoroller · 7 days ago
  67. 4b97c56 [graphite] [metal] Emit MSL in error message on failed pipeline creation by Sunny Sachanandani · 7 days ago
  68. f9e2286 Add E2E tests for 16-bit UNORM/SNORM format capabilities by shanxing · 7 days ago
  69. 56e572a Roll ANGLE from 67fe02cce90f to 6a04a50f98ca (5 revisions) by Dawn Autoroller · 7 days ago
  70. 21b9aa6 Expand expectations for Mac Intel by Kai Ninomiya · 8 days ago
  71. 2f4448c [dawn] Remove all WGPU_BREAKING_CHANGE_* macros by Kai Ninomiya · 8 days ago upstream/chromium/7304
  72. e5921f0 Roll DirectX Shader Compiler from 68dedee54698 to 162bf4ec397e (1 revision) by Dawn Autoroller · 8 days ago
  73. 13c822e Remove DXC fallbacks to WinSDK by Rafael Cintron · 8 days ago upstream/chromium/7303
  74. f8d9d1c2 [dawn][native] Fixes TSAN issues when running without implicit sync. by Lokbondo Kung · 8 days ago
  75. 5aed126 Cleanup disassembler usage. by dan sinclair · 8 days ago
  76. e68d9be [dawn][node] fix textureBindingViewDimension in IDL file by François Beaufort · 8 days ago
  77. 51354e7 Roll ANGLE from ed15cbd416d8 to 67fe02cce90f (1 revision) by Dawn Autoroller · 8 days ago
  78. 894ddc4 [dawn][native] Avoid shadowing in DeviceCreationTests.cpp by David Neto · 8 days ago
  79. 4c8d3fb Reland "[ir-to-program] Fix issue converting int32_t min." by dan sinclair · 8 days ago
  80. 6b47aae Roll vulkan-deps from d28110d62aa4 to 286b9f0629a4 (5 revisions) by Dawn Autoroller · 8 days ago
  81. 0416ce4 [dawn][d3d12] Add texture component swizzle feature support by François Beaufort · 8 days ago
  82. 891e35e [dawn][vulkan] Add texture component swizzle feature support by François Beaufort · 8 days ago
  83. 5cf9543 Fix a missing include by Takuto Ikuta · 8 days ago
  84. 9300d59 [dawn][metal] Use kIOMainPortDefault by François Beaufort · 8 days ago
  85. 9588ba6 Allow static building of the monolithic dawn library: (lib)webgpu_dawn by Manuel · 8 days ago
  86. f420a52 [dawn][native] Fix conversion from Tint to Dawn TextureFormats by shanxing · 8 days ago
  87. 4228f58 Validate rg11b10ufloat-renderable activation via texture-formats-tier1 by shanxing · 8 days ago
  88. f286693 Dawn/Native: Implement SetImmediateData() in D3D12 Backend by shaoboyan · 9 days ago upstream/chromium/7302
  89. f7d5433 [dawn][native] Fix SubgroupsSupported test on D3D by Kai Ninomiya · 9 days ago
  90. c6500cd Set README.chromium Revision back to DEPS by David Neto · 9 days ago
  91. 8010086 [infra] Add Dawn CI builders + cts-roller to Gardener rotation by Kai Ninomiya · 9 days ago
  92. fe55652 Revert "D3D12: Remove the checks on `D3D12_SDK_VERSION >= 612`" by Kai Ninomiya · 9 days ago
  93. 20dbe69 Add expectations for Pixel 4, Dawn Mac x64 Experimental Release (Intel) by Kai Ninomiya · 9 days ago
  94. c5c16f1 Rolling build dependencies by Corentin Wallez · 9 days ago
  95. d386c84 Revert "[ir-to-program] Fix issue converting int32_t min." by dan sinclair · 9 days ago
  96. 88e5572 [tint][spirv] Regenerate spirv expected files by Diego Rodrigues · 9 days ago
  97. edf1188 vulkan: Disable BufferMapExtendedUsages on all NVIDIA GPUs by Kyle Charbonneau · 9 days ago
  98. 8dfd41b [spirv-reader][ir] Error on non-0.0 LOD. by dan sinclair · 9 days ago
  99. b41f8d2 [dawn][node] Add experimental texture-component-swizzle feature by François Beaufort · 9 days ago
  100. 87daf44 [spirv-reader][ir] Fix loop continuing Phi issue. by dan sinclair · 9 days ago