这是indexloc提供的服务,不要输入任何密码
Sign in
chromium
/
experimental
/
external
/
gob
/
dawn
/
dawn
/
HEAD
ee3713d
[cmake] Upgrade to 3.22
by Corentin Wallez
· 2 hours ago
upstream/main
002e975
[cmake] Make DAWN_BUILD_MONOLITHIC_LIB control STATIC vs. SHARED.
by Corentin Wallez
· 2 hours ago
20dff14
Roll SwiftShader from a84d1801cf7b to 8802b4ec130b (1 revision)
by Dawn Autoroller
· 2 hours ago
3159c8e
[cmake] A few fixes to make the !BUILD_SHARED_LIBS work.
by Corentin Wallez
· 2 hours ago
ccfa5f6
[msl] Enable print builtin via ConvertPrintToLog
by James Price
· 5 hours ago
9fe81a5d
Revert "Remove dupe dependency: vulkan-deps"
by Yuly Novikov
· 5 hours ago
eddc1a3
Implement resolve rect on D3D12
by Xu Xing
· 7 hours ago
17455ec
[msl] Add transform to replace print with os_log
by James Price
· 12 hours ago
d3bcb8b
[tint] Add string constant
by James Price
· 12 hours ago
c8fd9a8
Roll ANGLE from f94510ab8d9e to d38531e82fd8 (13 revisions)
by Dawn Autoroller
· 14 hours ago
3d2423f
Roll DirectX Shader Compiler from d64d34ced89e to 97b5edbc4398 (1 revision)
by Dawn Autoroller
· 16 hours ago
b98ba05
Workaround for D3D12 BeginRenderPass issue on Intel ACM/ARL
by Hao Li
· 17 hours ago
59b62dc
[tint] Add string type
by James Price
· 17 hours ago
fc1536a
Remove dupe dependency: vulkan-deps
by Jordan
· 17 hours ago
6994ab8
Expose PrimitiveID feature in Dawn
by Brandon Jones
· 18 hours ago
bbd699c
Fix formatting for extension.
by dan sinclair
· 22 hours ago
b991ae2
[wgsl] Add `print(<expr>)` builtin
by James Price
· 24 hours ago
2b4d3bf
[wgsl] Add chromium_print language feature
by James Price
· 24 hours ago
8797976
Refactor WaitForQueueSerial to eliminate race condition
by Le Hoang Quyen
· 25 hours ago
fb4d361
[dawn][opengl] Add for binding_array<texture> builtin emulation.
by Corentin Wallez
· 31 hours ago
upstream/chromium/7317
upstream/chromium/7318
bd4731c
Add e2e tests for Tier1 read-only storage texture access
by shanxing
· 33 hours ago
d72fa8b
Roll SwiftShader from b347398f5e86 to a84d1801cf7b (1 revision)
by Dawn Autoroller
· 36 hours ago
26c4ae9
Roll DirectX Shader Compiler from c78ed99263d4 to d64d34ced89e (1 revision)
by Dawn Autoroller
· 2 days ago
008937e
Roll ANGLE from 1c245d908ff3 to f94510ab8d9e (5 revisions)
by Dawn Autoroller
· 2 days ago
b6b32cb
Enable TextureFormatsTier1 in Vulkan backend
by shanxing
· 2 days ago
c9e09c7
Test `ShaderRobustnessPerf` with Integer Range Analysis disabled
by Jiawei Shao
· 2 days ago
670d697
Fix issue when calling EndAccess after Destroy
by Enrico Galli
· 2 days ago
24b3279
[tint][fuzz] Add --ir to ./tools/run fuzz
by Ryan Harrison
· 2 days ago
692f9dc
[dawn][opengl] Correctly allocate builtin metadata between stages.
by Corentin Wallez
· 2 days ago
39bae4a
Roll DirectX Shader Compiler from 5ceaf84f8e03 to c78ed99263d4 (1 revision)
by Dawn Autoroller
· 2 days ago
upstream/chromium/7315
upstream/chromium/7316
a4a67f6
[dawn][native] Simplifies DeviceGuard with DeviceMutex.
by Lokbondo Kung
· 2 days ago
1d46eca
Roll ANGLE from b98d052511a1 to 1c245d908ff3 (7 revisions)
by Dawn Autoroller
· 2 days ago
upstream/chromium/7314
c4ee15c
[dawn] PerfTest for concurrent execution analysis
by Peter McNeeley
· 3 days ago
6ac8346
Roll DirectX Shader Compiler from 162bf4ec397e to 5ceaf84f8e03 (2 revisions)
by Dawn Autoroller
· 3 days ago
bd9596c
Add ArrayLengthFromImmediates transform
by shaoboyan
· 3 days ago
upstream/chromium/7313
155d5aa
[tint] Add support for `primitive_id`
by dan sinclair
· 3 days ago
beaad37
Make AsyncWorkerThreadPool into an actual pool
by Brandon Jones
· 3 days ago
da32b8e
Roll SwiftShader from dbe5742b8639 to b347398f5e86 (3 revisions)
by Dawn Autoroller
· 3 days ago
d96b05a
[ir] Reject non-constructible types for `construct`
by James Price
· 3 days ago
2f8f82e
Roll ANGLE from 61c609c8e641 to b98d052511a1 (11 revisions)
by Dawn Autoroller
· 3 days ago
02e648a
Roll Depot Tools from 5cc29c7a2178 to 28358f4020ad (32 revisions)
by Dawn Autoroller
· 3 days ago
a878479
[dawn][opengl] Add typed integer for GL-specific indices.
by Corentin Wallez
· 3 days ago
996ff90
Expectations remove subgroupShuffleXor failures
by Peter McNeeley
· 3 days ago
22fc6d3
Lazily load compiler DLLs
by Rafael Cintron
· 3 days ago
d636ae4
Kotlin: Make WebGPU container class API more Kotlin idiomatic
by Jim Blackler
· 3 days ago
6492a99
[tint] Loop Analysis: Support `GreaterThanEqual` operator
by Jiawei Shao
· 4 days ago
63c0a94
Roll SwiftShader from 65b2c4777e5f to dbe5742b8639 (1 revision)
by Dawn Autoroller
· 4 days ago
b25e8f5
[exit-time-destructors] kBenchmarkInputs as no-destructor
by Claudio DeSouza
· 4 days ago
5a43f63
[ir] Add IR extension documentation.
by dan sinclair
· 4 days ago
upstream/chromium/7311
upstream/chromium/7312
df8dcf5
Add missing detail for supported compilers, sdk
by David Neto
· 4 days ago
ecdd3ba
[dawn][opengl] Support combined samplers for binding_array
by Corentin Wallez
· 4 days ago
cd155b7
Roll ANGLE from faf1bb4b3e72 to 61c609c8e641 (1 revision)
by Dawn Autoroller
· 4 days ago
dcff5d0
[dawn][native] Allow setting default values in DAWN_SERIALIZABLE.
by Corentin Wallez
· 4 days ago
ee5bd35
Add e2e tests for Tier1 storage texture access
by shanxing
· 4 days ago
0f22cc9
Range Analysis: Compute range of built-in call `max`
by Jiawei Shao
· 5 days ago
upstream/chromium/7310
200b2a6
[tint] Loop Analysis: Support `LessThanEqual` operator
by Jiawei Shao
· 5 days ago
dc71268
[tint] Run `Robustness` transform before `PreventInfiniteLoops`
by Jiawei Shao
· 5 days ago
81512dc
Remove stale WebGPU Compat CTS expectations
by Expectation File Editor
· 6 days ago
upstream/chromium/7308
upstream/chromium/7309
49c0905
Remove stale WebGPU CTS expectations
by Expectation File Editor
· 6 days ago
bd7104d
Roll ANGLE from 41bfed391867 to faf1bb4b3e72 (2 revisions)
by Dawn Autoroller
· 6 days ago
upstream/chromium/7307
26b0c00
Expectation for mac intel sequoia and a too-many-d3d-devices problem
by Kai Ninomiya
· 7 days ago
upstream/chromium/7306
fc9d1bf
[cts] triage intel win i32 remainder CTS failures
by David Neto
· 7 days ago
6ead58a
Roll third_party/webgpu-cts/ 6185b7a62..5b477670f (10 commits)
by Dawn Automated Expectations
· 7 days ago
upstream/chromium/7305
b9803bb
Roll ANGLE from 6a04a50f98ca to 41bfed391867 (1 revision)
by Dawn Autoroller
· 7 days ago
3c6c12c
Bulk fixing license metadata
by Jordan Brown
· 7 days ago
2502261
Roll vulkan-deps from 286b9f0629a4 to 03f51f594fdd (10 revisions)
by Dawn Autoroller
· 7 days ago
4b97c56
[graphite] [metal] Emit MSL in error message on failed pipeline creation
by Sunny Sachanandani
· 7 days ago
f9e2286
Add E2E tests for 16-bit UNORM/SNORM format capabilities
by shanxing
· 7 days ago
56e572a
Roll ANGLE from 67fe02cce90f to 6a04a50f98ca (5 revisions)
by Dawn Autoroller
· 7 days ago
21b9aa6
Expand expectations for Mac Intel
by Kai Ninomiya
· 8 days ago
2f4448c
[dawn] Remove all WGPU_BREAKING_CHANGE_* macros
by Kai Ninomiya
· 8 days ago
upstream/chromium/7304
e5921f0
Roll DirectX Shader Compiler from 68dedee54698 to 162bf4ec397e (1 revision)
by Dawn Autoroller
· 8 days ago
13c822e
Remove DXC fallbacks to WinSDK
by Rafael Cintron
· 8 days ago
upstream/chromium/7303
f8d9d1c2
[dawn][native] Fixes TSAN issues when running without implicit sync.
by Lokbondo Kung
· 8 days ago
5aed126
Cleanup disassembler usage.
by dan sinclair
· 8 days ago
e68d9be
[dawn][node] fix textureBindingViewDimension in IDL file
by François Beaufort
· 8 days ago
51354e7
Roll ANGLE from ed15cbd416d8 to 67fe02cce90f (1 revision)
by Dawn Autoroller
· 8 days ago
894ddc4
[dawn][native] Avoid shadowing in DeviceCreationTests.cpp
by David Neto
· 8 days ago
4c8d3fb
Reland "[ir-to-program] Fix issue converting int32_t min."
by dan sinclair
· 8 days ago
6b47aae
Roll vulkan-deps from d28110d62aa4 to 286b9f0629a4 (5 revisions)
by Dawn Autoroller
· 8 days ago
0416ce4
[dawn][d3d12] Add texture component swizzle feature support
by François Beaufort
· 8 days ago
891e35e
[dawn][vulkan] Add texture component swizzle feature support
by François Beaufort
· 8 days ago
5cf9543
Fix a missing include
by Takuto Ikuta
· 8 days ago
9300d59
[dawn][metal] Use kIOMainPortDefault
by François Beaufort
· 8 days ago
9588ba6
Allow static building of the monolithic dawn library: (lib)webgpu_dawn
by Manuel
· 8 days ago
f420a52
[dawn][native] Fix conversion from Tint to Dawn TextureFormats
by shanxing
· 8 days ago
4228f58
Validate rg11b10ufloat-renderable activation via texture-formats-tier1
by shanxing
· 8 days ago
f286693
Dawn/Native: Implement SetImmediateData() in D3D12 Backend
by shaoboyan
· 9 days ago
upstream/chromium/7302
f7d5433
[dawn][native] Fix SubgroupsSupported test on D3D
by Kai Ninomiya
· 9 days ago
c6500cd
Set README.chromium Revision back to DEPS
by David Neto
· 9 days ago
8010086
[infra] Add Dawn CI builders + cts-roller to Gardener rotation
by Kai Ninomiya
· 9 days ago
fe55652
Revert "D3D12: Remove the checks on `D3D12_SDK_VERSION >= 612`"
by Kai Ninomiya
· 9 days ago
20dbe69
Add expectations for Pixel 4, Dawn Mac x64 Experimental Release (Intel)
by Kai Ninomiya
· 9 days ago
c5c16f1
Rolling build dependencies
by Corentin Wallez
· 9 days ago
d386c84
Revert "[ir-to-program] Fix issue converting int32_t min."
by dan sinclair
· 9 days ago
88e5572
[tint][spirv] Regenerate spirv expected files
by Diego Rodrigues
· 9 days ago
edf1188
vulkan: Disable BufferMapExtendedUsages on all NVIDIA GPUs
by Kyle Charbonneau
· 9 days ago
8dfd41b
[spirv-reader][ir] Error on non-0.0 LOD.
by dan sinclair
· 9 days ago
b41f8d2
[dawn][node] Add experimental texture-component-swizzle feature
by François Beaufort
· 9 days ago
87daf44
[spirv-reader][ir] Fix loop continuing Phi issue.
by dan sinclair
· 9 days ago
Next »